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Project Reignition (Sonic and the Secret Rings remake)

Project Reignition (Gamejolt, by KumaPauZ) "brings Sonic and the Secret Rings to modern platforms" — a fan remake of the 2007 Wii game with updated presentation, native controller support, and reworked progression. Godot 4.7 + .NET (mono export), with an official native Linux build — no Wine; renders Vulkan Forward+ on the RTX. Fully self-contained (no original game data needed). Managed by install_project_reignition / install-project-reignition.yml (site.yml --tags project_reignition).

Source

The Linux zip from Gamejolt, staged on the NAS: ROMS_FINAL/PC/project-reignition-linux-v<version>.zip, pinned by sha256. Updating: download the new Linux zip from Gamejolt to that path, bump dg_project_reignition_version + dg_project_reignition_zip_sha256, re-run (extract is version-gated; saves live in the Godot user:// dir and survive).

Run

/mnt/data/distrobox/gaming/bin/project-reignition or "Project Reignition" in Walker. Launches fullscreen on DP-1 (game-managed; launcher focuses DP-1 via the Hyprland Lua eval API and pins the NVIDIA Vulkan ICD). 8BitDo works natively (Godot). The bundled GDExtension ffmpeg libs (libav*) sit next to the exe — the launcher exports LD_LIBRARY_PATH to the install dir.

Note: a ModManager NullReferenceException appears in the log on a fresh run (missing mods folder scan) — benign, the game continues past it.

Status

Working 2026-09-03 — v1.0.1, window "Sonic and the Secret Rings Remake" fullscreen on DP-1, Vulkan Forward+ on NVIDIA GeForce RTX 5090.