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Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats. - #17011
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Not as visually interesting as the old pre-VMA one, but useful:
Overhead should be minimal.
The point is to check and improve the push buffer sizing algorithms (or replacements for them such as ring buffers) and see the impact on memory usage. Currently the pushbuffers can go to rather extreme sizes when loading high-res texture replacement packs, and we need to get smarter, it seems.