### Is this a new feature, an improvement, or a change to existing functionality? New Feature ### How would you describe the priority of this feature request? Critical (currently preventing usage) ### Please provide a clear description of problem this feature solves I searched in the documentation for random number generation functions but have not found any so far. As a reference, see Triton's API: https://triton-lang.org/main/python-api/triton.language.html#random-number-generation ### Feature Description One usage example is to create noise shaped with the size of the tiles. E.g for gumbel-max sampling. ### Describe your ideal solution The Triton API is a good starting point. ### Describe any alternatives you have considered _No response_ ### Additional context _No response_ ### Contributing Guidelines - [x] I agree to follow cuTile Python's contributing guidelines - [x] I have searched the [open feature requests](https://github.com/nvidia/cutile-python/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request) and have found no duplicates for this feature request
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[-][FEA]: random functions[/-][+][FEA]: Random Number Generation[/+]HiralThadeshwar31 commentedon Dec 10, 2025
@tomasruizt Could you assign me this issue?
Thanks,
Hiral
tomasruizt commentedon Dec 10, 2025
I don't own the repository and I don't have the authority to assign issues exclusively to people. @HiralThadeshwar31
haijieg commentedon Dec 10, 2025
@tomasruizt thank you for your interest. This feature will requires CUDA TileIR support. Please stay in tuned.
ZhangZhiPku commentedon Dec 19, 2025
following code would serve as an alternative way:
tomasruizt commentedon Dec 23, 2025
@haijieg now that Tile IR is announced, do you have a rough idea what building blocks / changes are needed to add the functions of the random API?