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Operations
Sander van Rossen edited this page Oct 24, 2026
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Every brush, generator and composite has an operation that says what it does to the shapes above it in the hierarchy:
| Operation | What it does |
|---|---|
| Additive | Adds its shape |
| Subtractive | Cuts its shape out |
| Intersecting | Keeps only what is inside its shape |


Order matters: a shape only works on the shapes above it in the hierarchy (within its group), so a subtractive brush only cuts the brushes above it, and an additive brush below it fills the hole again. Nothing is ever destroyed: you can change an operation, move a brush or reorder the hierarchy at any time and the level is rebuilt.
To apply an operation to several brushes at once, group them in a composite: see Hierarchical CSG.
Building geometry
- Real-time CSG
- Operations
- Generators
- Hierarchical CSG
- Subtractive Workflow
- Prefabs
- Drawing 2D Shapes
- Brush Contents
Precision
Surfaces and texturing
- Normal Smoothing
- Double Sided Surfaces
- Hotspot Mapping
- Decals
- Trim Decals
- Vertex Painting
- Displacement Painting
Output