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HyperFrames

npm version npm downloads License Node.js Discord

Write HTML. Render video. Built for agents.

Studio | Quickstart | Showcase | Playground | Catalog | Docs | Discord

HyperFrames app opening from the Dock: native Mac and Linux app now available

HyperFrames is an open-source framework for turning HTML, CSS, media, and seekable animations into deterministic MP4 videos. Use it locally with the CLI, from AI coding agents with skills, or as the rendering core behind hosted authoring workflows.

Quick Start

With an AI coding agent

For Claude Code, install the versioned plugin:

claude plugin marketplace add heygen-com/hyperframes
claude plugin install hyperframes@hyperframes

Enable auto-update for the hyperframes marketplace in /plugin → Marketplaces, then use /hyperframes:hyperframes. See the plugin guide for Copilot, VS Code, Cursor, Gemini CLI, updates, and migration.

For standalone skills (including OpenCode), use:

npx skills add heygen-com/hyperframes

The picker opens with nothing pre-selected — the Core Skills group is all you need; /slideshow, /remotion-to-hyperframes and /figma install on demand. Agents and non-interactive runs should use npx hyperframes skills update instead — it installs exactly the core set, whereas skills add --all installs all 7 published skills. The six repo-internal skills under .claude/skills / .agents/skills are excluded by default. For the full published set use npx hyperframes skills.

skills add resolves the skills.sh registry blob, which can lag main by hours. npx hyperframes skills update installs from the current main, so reach for it when you need the newest copy of a skill.

Try a prompt like:

Using /hyperframes, create a 10-second product intro with a fade-in title, a background video, and subtle background music.

The skills teach agents the HyperFrames production loop: plan the video, write valid HTML, wire seekable animations, add media, lint, preview, and render. They work with Claude Code, Codex, Cursor, Gemini CLI, IBM Bob, and other coding agents that support skills.

Skills

HyperFrames ships 7 skills. Make any video by asking for it; the /hyperframes skill carries the contract and the references (film, captions, overlays, motion, look). Read it first.

For standalone installation, default to the core set (/hyperframes, /hyperframes-cli, /hyperframes-registry, /media-use). npx hyperframes skills update installs exactly that from anywhere; the interactive picker (npx skills add heygen-com/hyperframes) lists it as the "Core Skills" group, nothing pre-selected. The picker is interactive-only — a non-interactive or agent run without --skill installs all 7. Use npx skills add heygen-com/hyperframes --all to install the complete published set deliberately (skips the picker), or npx skills add heygen-com/hyperframes --skill <name> for just one (bare name, no leading /).

Standalone installs stay lean after that: npx hyperframes init keeps the core set fresh (plus whatever is already installed) and never expands a partial install; /figma, /slideshow and /remotion-to-hyperframes install on demand with npx hyperframes skills update <name>. Nothing re-pulls the full set behind your back.

Plugin packages

Plugins bundle the full skill catalog and use their agent's update manager. bun run package:agent-plugin builds the committed portable ZIP, source metadata, and SHA-256 checksum. See the maintainer checklist.

Upload to Codex

Build the upload-ready Codex plugin archive from the committed HEAD version of the manifest, brand assets, and skills:

bun run package:codex-plugin

This writes dist/hyperframes-plugin.zip with a hyperframes/ root folder and fails if the archive exceeds Codex's 100 MB upload limit.

Core set

Skill Use when
/hyperframes Read first for any request to make, edit, animate or render a video, motion graphic, captions or overlays with HyperFrames (HTML rendered to video). Holds the render contract and the work loop, and points to the references for format, motion, look, captions, whole films and storyboards.
/hyperframes-cli The HyperFrames CLI by job — scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history — plus reading its JSON and recovering from build or render failures.
/hyperframes-registry About 450 ready-made blocks and components installed as editable source — transitions, overlays, titles, kinetic type, captions, charts, maps, 3D, camera moves. Use before hand-building any named visual; also for hyperframes add and catalog.
/media-use Get or make any media for a video — music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks — with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull.

On demand

Skill Use when
/figma Bring Figma into a video — rendered assets, brand tokens, components, storyboard frames as reconstructed motion, shaders and connector-assisted motion. Use when you paste a figma.com link.
/slideshow A presentation, pitch deck or interactive deck — discrete slides, fragment reveals, branching, hotspot navigation, presenter mode with speaker notes. Output is a navigable deck, not a rendered MP4.
/remotion-to-hyperframes Bringing existing video code or footage into HyperFrames (Remotion first; also Motion Canvas, Lottie, Three.js, canvas, other tools' renders), verified frame by frame.

For visual design handoff workflows, see the Claude Design guide and Open Design guide.

Manually with the CLI

npx hyperframes init my-video
cd my-video
npx hyperframes preview      # preview in browser with live reload
npx hyperframes render       # render to MP4

Requirements: Node.js 22+, FFmpeg

What You Can Build

Need ideas? Browse the Showcase for finished videos you can watch, read, run, and remix.

  • Product launch videos and feature announcements
  • PR walkthroughs with animated code diffs, narration, and captions
  • Data visualizations, chart races, and map animations
  • Social videos with kinetic captions, overlays, and music
  • Docs-to-video, PDF-to-video, and site-tour explainers
  • Reusable motion graphics for automated content pipelines

Frame.md

frame.md — your design system, ready for video.

Every brand has a design.md. None of them were written for a camera. frame.md is the missing translation layer: it takes your web-context design spec and inverts it for the frame — the same tokens, the same rules, but rewritten so an AI agent can compose a promo video without guessing at scale or reaching for web chrome.

The output is a DESIGN.md superset your whole toolchain can read. Atoms stay sacred. Composition stays free. Numbers come from the script.

Biennale Yellow
Biennale Yellow
BlockFrame
BlockFrame
Blue Professional
Blue Professional
Bold Poster
Bold Poster
Broadside
Broadside
Capsule
Capsule
Cartesian
Cartesian
Cobalt Grid
Cobalt Grid
Coral
Coral
Creative Mode
Creative Mode

Browse and remix them all at hyperframes.dev/design.

How It Works

Define a video as HTML. Add data attributes for timing and tracks. Use GSAP, CSS, Lottie, Three.js, Anime.js, WAAPI, or your own frame adapter for seekable animation.

<div id="stage" data-composition-id="launch" data-start="0" data-width="1920" data-height="1080">
  <video
    class="clip"
    data-start="0"
    data-duration="6"
    data-track-index="0"
    src="intro.mp4"
    muted
    playsinline
  ></video>

  <h1 id="title" class="clip" data-start="1" data-duration="4" data-track-index="1">Launch day</h1>

  <audio
    data-start="0"
    data-duration="6"
    data-track-index="2"
    data-volume="0.5"
    src="music.wav"
  ></audio>

  <script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/gsap.min.js"></script>
  <script>
    const tl = gsap.timeline({ paused: true });
    tl.from("#title", { opacity: 0, y: 40, duration: 0.8 }, 1);
    window.__timelines = window.__timelines || {};
    window.__timelines.launch = tl;
  </script>
</div>

Preview instantly in the browser. Render locally or in Docker. The renderer seeks each frame in headless Chrome and encodes the result with FFmpeg, so the same input produces the same video.

HyperFrames Stack

HyperFrames is the open-source rendering engine, plus a growing set of tools around HTML-native video creation.

Piece Status What it does
CLI Available Scaffold, preview, lint, inspect, and render local video projects
Core / Engine / Producer Available Parse compositions, drive headless Chrome, encode video, and mix audio
Catalog Available Reusable blocks and components for transitions, overlays, captions, charts, maps, and effects
Agent skills Available Teach coding agents the video-production patterns that generic web docs miss
Studio Available, evolving Browser surface for previewing and editing compositions
AWS Lambda rendering Available Deploy a distributed render stack and drive renders from your laptop or CI
hyperframes.dev Available Community playground for previewing, iterating, sharing, and rendering HTML-native video projects
frame.md Available Invert your design system for the camera — a DESIGN.md superset an agent can compose video from

Catalog

Install ready-to-use blocks and components:

npx hyperframes add flash-through-white   # shader transition
npx hyperframes add instagram-follow      # social overlay
npx hyperframes add data-chart            # animated chart

Browse the catalog at hyperframes.heygen.com/catalog.

Why HyperFrames?

  • HTML-native: compositions are HTML files with data attributes. No React requirement, no proprietary timeline format.
  • Agent-friendly: agents already write HTML, and the CLI is non-interactive by default.
  • Deterministic: same input, same frames, same output. Built for CI, regression tests, and automated rendering.
  • No build step: an index.html composition plays as-is and can be previewed directly in the browser.
  • Adapter-based animation: bring GSAP, CSS animations, Lottie, Three.js, Anime.js, WAAPI, or a custom runtime.
  • Open source: Apache 2.0 license, with no per-render fees or commercial-use thresholds.

HyperFrames vs Remotion

HyperFrames is inspired by Remotion. Both tools render video with headless Chrome and FFmpeg. The main difference is the authoring model: Remotion's bet is React components; HyperFrames' bet is plain HTML that humans and agents can both write easily.

HyperFrames Remotion
Authoring HTML + CSS + seekable animation React components
Build step None; index.html plays as-is Bundler required
Agent handoff Plain HTML files JSX / React project
Library-clock animations Seekable, frame-accurate via adapters Wall-clock animation patterns need care
Distributed rendering Local and AWS Lambda render paths Remotion Lambda, mature cloud renderer
License Apache 2.0 Source-available Remotion License

Read the full comparison in the HyperFrames vs Remotion guide.

Documentation

Full documentation: hyperframes.heygen.com/introduction

Packages

Package Description
hyperframes CLI for creating, previewing, linting, and rendering compositions
@hyperframes/core Types, parsers, generators, linter, runtime, and frame adapters
@hyperframes/engine Seekable page-to-video capture engine using Puppeteer and FFmpeg
@hyperframes/producer Full rendering pipeline for capture, encode, and audio mix
@hyperframes/studio Browser-based composition editor UI
@hyperframes/player Embeddable <hyperframes-player> web component
@hyperframes/shader-transitions WebGL shader transitions for compositions
@hyperframes/aws-lambda AWS Lambda SDK and deployment surface for distributed renders

Community

HyperFrames is used in production at HeyGen, with community examples from teams like tldraw, TanStack, and others in ADOPTERS.md. Open a PR if your team is using HyperFrames.

Development Note

The repo uses Git LFS for golden regression-test baselines under packages/producer/tests/**/output.mp4 (about 240 MB of .mp4 files). If you're cloning the full repo for development, install Git LFS first:

# macOS
brew install git-lfs

# Ubuntu / Debian
sudo apt install git-lfs

# Windows
winget install GitHub.GitLFS

# Then, once per machine
git lfs install

If you only need source files, you can skip LFS content:

GIT_LFS_SKIP_SMUDGE=1 git clone https://github.com/heygen-com/hyperframes.git

License

Apache 2.0

Releases

Packages

Used by

Contributors

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