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Metal Gear Solid Peace Walker Chinese Patched blue screen #14127

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  1. added
    Patched-gameOccurs only on patched or modified version of a game.
    on Feb 12, 2021
  2. changed the title [-]Metal Gear Solid Peace Walker Chinese Patch blue screen[/-] [+]Metal Gear Solid Peace Walker Chinese Patched blue screen[/+] on Feb 12, 2021
  3. sum2012 commented on Feb 12, 2021

    @sum2012
    CollaboratorAuthor

    Edit nothing

  4. unknownbrackets commented on Feb 13, 2021

    @unknownbrackets
    Collaborator

    Did it ever previously work?

    -[Unknown]

  5. sum2012 commented on Feb 13, 2021

    @sum2012
    CollaboratorAuthor

    In the past, we are ignore invalid address to play.
    Kernel only debug add this line
    23:36:930 kfs io0 I[SCEMODULE]: hle\scekernelmodule.cpp:2507 322=sceKernelLoadModuleByID(4,flag=00000000,00000014,00000002,00000000,position = 00000001)

    Jpcsp emulator run this game no problem without ignore invalid address

  6. added a commit that references this issue on Feb 14, 2021
    223939e
  7. unknownbrackets commented on Mar 20, 2021

    @unknownbrackets
    Collaborator

    jmpLibFont seems to be a custom font library that uses sceFont behind the scenes, so blocking it from loading seems like it would cause errors, based on that log.

    The change I made recently to more correctly handle sceKernelModuleStart with no start address didn't help, did it?

    Read Word: Invalid address 0a000000 PC 08e1b560 LR 08e1b560 looks like it's actually during relocations or module handling, because it's logged after the imports but before the exports. So this seems like something wrong with ELF loading or relocations...

    Is this jmp prx specific to the Chinese patch? If so, is it open source? I'd like to look at it if it's not copyright restricted.

    -[Unknown]

  8. sum2012 commented on Mar 21, 2021

    @sum2012
    CollaboratorAuthor

    v1.11.2-355-g7db53d2f0-windows-amd64 still same problem.
    log:
    https://gist.github.com/sum2012/4109b087fa7b0ea535304263aef3e3b8
    Chinese patched file are closed source.

  9. unknownbrackets commented on Mar 21, 2021

    @unknownbrackets
    Collaborator

    The prx is different from this one right?
    https://github.com/hz86/mgspw

    Seems likely related, I guess the idea is it replaces the text using a lookup when being drawn through this prx.

    -[Unknown]

  10. sum2012 commented on Mar 21, 2021

    @sum2012
    CollaboratorAuthor

    I use binary compare.
    Yes,It is same file

  11. unknownbrackets commented on Mar 29, 2021

    @unknownbrackets
    Collaborator

    How does it work now?

    -[Unknown]

  12. sum2012 commented on Mar 29, 2021

    @sum2012
    CollaboratorAuthor

    PPSSPP v1.11.2-375-g50d5195b4
    Fixed.log: https://gist.github.com/sum2012/9888cefec359143f0fbb335c8dd33c44
    Thanks @unknownbrackets
    Closing

  13. added this to the v1.12.0 milestone on Mar 29, 2021
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    HLE/KernelKernel, memory manager, other HLE issuesPatched-gameOccurs only on patched or modified version of a game.

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