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Constant I/O usage in the game info screen #9004

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@vsub

Since v1.2.2-853-g0924dbf #8900
The more saves(not save states)you have,the bigger it will be.

I have 103 and it's around 830kb per second.

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  1. unknownbrackets commented on Sep 24, 2016

    @unknownbrackets
    Collaborator

    Probably it's calling GetSaveDataDirectories. If your OS is not broken and you have at least a tiny bit of free RAM, it should cache this, so it's probably not really causing any performance concerns or even keeping your disk awake.

    I guess it might be ideal to save a flag on the info object but it's not really a big deal.

    -[Unknown]

  2. vsub commented on Sep 24, 2016

    @vsub
    Author

    The os is fine(Win7 x64)and I have plenty of free ram.
    Its just that it didn't do that before that rev

  3. added this to the v1.4.0 milestone on Jan 31, 2017
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