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Implementation of various graphics algorithms using the winbgim graphics library.

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This repository contains implementations of various graphic algorithms in C++ using the winbgim graphics library. 

To get winbgim go here - http://winbgim.codecutter.org/

Algorithms implemented - 
1) Mid-point algorithm 
	a) Line
	b) Circle
	c) Ellipse
	d) Hyperbola
	e) Parabola

2) Bressenham's Algorithm
	a) Line
	b) Circle
	c) Ellipse
	d) Hyperbola
	e) Parabola

3) Line Clipping Algorithms
	a) Mid-point subdivision
	b) Cohen Sutherland
	c) Liang Barsky
	d) Cyrus Beck

4) Polygon Clipping Algorithms
	a) Sutherland Hodgeman


5) 2D Transformations

6) 3D Transformations

7) Seed Fill Algorithm

8) Bezier Curves

9) Hermite Curves

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Implementation of various graphics algorithms using the winbgim graphics library.

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